The Elder Scrolls® IV Fan Interview
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(Answers from Todd Howard, Executive
Producer)
Next Generation -
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the Interview
This interview concentrates on the Radiant AI
and how it accomplishes the goal of NPC daily cycles (much like real people) much better and more easily than scripting
can.
Gamesplanet -
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More talk on how the radient AI will improve the games realism, For example
thief's will actually follow their targets and even break
Gold -
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More enlightenment on the games lockpicking: "Lockpicking does feature a minigame of sorts, designed by Emil Pagliarulo, an
ex-Thief designer. You are presented with a cross-section of the lock you are
trying to pick. The game involves moving your pick back and forth across the
tumblers and trying to hit them at the proper times."
TotalVideoGames -
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Oblivion represents a quantum leap over Morrowind. Every system has been worked
on, polished, taken apart and put back together, and even totally reworked from
the ground up when necessary."
GameSpy -
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"Every brick I saw on the wall looks completely different, with bricks of
different sizes and colors, and, thanks to the way their seemingly wet surface
reflects the torchlight, some of them seemed to stick out from the wall in
different directions."
GameSpot -
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"Oblivion isn't just one of the brightest gems in the Xbox 360's upcoming launch
lineup, but it's also perhaps a perfect example of a next-generation
role-playing game."
Games.net -
Interview
"I think the big thing we're learning with the physics is that with an RPG,
there is soooo much you can do with it, like traps, stealing things, and more.
Things like Telekinesis spells, picking up stuff far away and trying to
manipulate the environment to throw off the NPCs and such."
TeleFragged -
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"Marksmanship was one of many things we completely overhauled. The way bows and
arrows work now is much, much more realistic than anything we've done before."
Gaming Nexus -
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"One of the games that really left an impression on me at E3 was Elder Scrolls
IV: Oblivion. The game really shows off the power of the Xbox 360..."
Xbox Evolved -
Interview
"Of course, the game will be Live Aware. We will also be looking to do a lot of
downloadable content for the game going forward from release."
TeamXbox -
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"Oblivion is another leap forward in role-playing with its combination of
freeform gameplay and cutting-edge graphics."
Evil Avatar -
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"With Oblivion, we're really taking pains to imbue the NPCs with specific
personalities. That includes facial expressions, specific dialogue responses,
stuff like that. That's really just ONE way we're exceeding what Morrowind had
to offer."
Gameplay Monthly -
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"Bethesda Softworks, a company known for producing huge, quality RPGs, is now
hard at work creating the most visually stunning RPG to date, The Elder Scrolls
IV: Oblivion."
GamesFirst! -
Interview
"It might seem like the next generation of consoles is far away, but a glance at
the screenshots for The Elder Scrolls IV: Oblivion will make you long for the
days to come."
WarCry Network -
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"If it lives up to its promise, the Elder Scrolls: Oblivion will be another big
step forward, both in the evolution of the Elder Scrolls games, and for the RPG
genre as a whole - good news indeed for gamers everywhere."
FileFront -
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"The art direction of the game and level of quality our artists are churning
out is unparalleled in the industry today. The full-scale forest environments
we’re doing are atmospherically beyond anything we’ve been able to do in games
to date."
GameBanshee -
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"Bethesda Softworks has made quite a name for themselves, primarily due to
their vastly successful Elder Scrolls series. Now, eleven years after Arena
first hit store shelves, Bethesda is once again hard at work on a new Elder
Scrolls title called Oblivion."
Morrowind Summit -
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"Early December 2004, a group of Elder Scrolls fans at the official forums
decided to conduct an interview with the team of Oblivion, the next part in the
Elder Scrolls series."
HC.Gamer -
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"They get to experience the sum total of all wisdom and knowledge that has
been gained by making the previous games in the series, poured into the single
greatest Elder Scrolls game, and hopefully the greatest RPG and video game, ever
created."
IGN -
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"Fans of roleplaying games have good cause to celebrate. While the genre's
presence on the Xbox has been minimal over the past three years, there's still
plenty of excellent RPG action on the way thanks to the efforts of Bethesda."