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armor mechanicsHere you can talk about gameplay, hints tips and cheats relating to Oblivion - Spoiler warning
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NewbieZilla Kwizatz Haderach


Joined: Mar 02, 2006 Posts: 933 Location: Sietch Tabr, Arrakis
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munch Crab


Joined: Apr 03, 2006 Posts: 14
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Posted: Tue Apr 04, 2006 4:00 am Post subject: Re: armor mechanics |
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Have set light armor skill and blade skill to 100 both using console. Found that when apropriate skills are 100, values of the armor AR and weapon damage are equal to the values printed in strategy guide. But seems dependency of the AR/damage from the skills is not linear.
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munch Crab


Joined: Apr 03, 2006 Posts: 14
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Posted: Tue Apr 04, 2006 4:02 am Post subject: Re: armor mechanics |
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So, in other worlds, better skill - better AR or Damage. When skill is 100, you have full AR or Damage right like printed in guide. Today will check what is dependency from the attributes (strength for blades and speed for light armor).
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NewbieZilla Kwizatz Haderach


Joined: Mar 02, 2006 Posts: 933 Location: Sietch Tabr, Arrakis
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munch Crab


Joined: Apr 03, 2006 Posts: 14
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NewbieZilla Kwizatz Haderach


Joined: Mar 02, 2006 Posts: 933 Location: Sietch Tabr, Arrakis
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Warlock008 Nix Hound


Joined: Jun 11, 2006 Posts: 149
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Posted: Sat Jun 17, 2006 4:51 am Post subject: Re: armor mechanics |
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You sure it's not a rough leather you got from the start of the main quest when u were in prison.
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