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Community Forums › ElderScrolls IV › Oblivion › armor mechanics
armor mechanics
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NewbieZilla
Kwizatz Haderach
Kwizatz Haderach


Joined: Mar 02, 2006
Posts: 933
Location: Sietch Tabr, Arrakis

PostPosted: Mon Apr 03, 2006 11:46 am    Post subject: Re: armor mechanics Reply with quote

No worries. I will not be on here tonight though, so if you have any questions later if i'm not on, someone else will answer, or i'll answer tomorrow.

I'll be around for another about 4 hours anyway, so if you need to know anything else..

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Deep in the human unconscious is a pervasive need for a logical universe that makes sense. But the real universe is always one step beyond logic.

There exists no separation between gods and men; one blends softly casual into the other.
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munch
Crab
Crab


Joined: Apr 03, 2006
Posts: 14

PostPosted: Tue Apr 04, 2006 4:00 am    Post subject: Re: armor mechanics Reply with quote

Have set light armor skill and blade skill to 100 both using console. Found that when apropriate skills are 100, values of the armor AR and weapon damage are equal to the values printed in strategy guide. But seems dependency of the AR/damage from the skills is not linear.
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munch
Crab
Crab


Joined: Apr 03, 2006
Posts: 14

PostPosted: Tue Apr 04, 2006 4:02 am    Post subject: Re: armor mechanics Reply with quote

So, in other worlds, better skill - better AR or Damage. When skill is 100, you have full AR or Damage right like printed in guide. Today will check what is dependency from the attributes (strength for blades and speed for light armor).
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NewbieZilla
Kwizatz Haderach
Kwizatz Haderach


Joined: Mar 02, 2006
Posts: 933
Location: Sietch Tabr, Arrakis

PostPosted: Tue Apr 04, 2006 8:40 am    Post subject: Re: armor mechanics Reply with quote

I know it will be tempting for you, the PC user to play on with uber stats being on PC, but i'd advise against that. It takes away the fun.

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Deep in the human unconscious is a pervasive need for a logical universe that makes sense. But the real universe is always one step beyond logic.

There exists no separation between gods and men; one blends softly casual into the other.
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munch
Crab
Crab


Joined: Apr 03, 2006
Posts: 14

PostPosted: Tue Apr 04, 2006 9:52 am    Post subject: Re: armor mechanics Reply with quote

No-no. I did it to chek whether that skills affects AR and Damage. Of cause I removed them to the previous values after that. I don't want to kill the gameplay Smile
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NewbieZilla
Kwizatz Haderach
Kwizatz Haderach


Joined: Mar 02, 2006
Posts: 933
Location: Sietch Tabr, Arrakis

PostPosted: Tue Apr 04, 2006 9:57 am    Post subject: Re: armor mechanics Reply with quote

Ah, cool. My armour rating is now 43, though, and i'm using heavy armour. My level is 19.

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Deep in the human unconscious is a pervasive need for a logical universe that makes sense. But the real universe is always one step beyond logic.

There exists no separation between gods and men; one blends softly casual into the other.
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Warlock008
Nix Hound
Nix Hound


Joined: Jun 11, 2006
Posts: 149

PostPosted: Sat Jun 17, 2006 4:51 am    Post subject: Re: armor mechanics Reply with quote

You sure it's not a rough leather you got from the start of the main quest when u were in prison.
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