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munch Crab


Joined: Apr 03, 2006 Posts: 14
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Posted: Mon Apr 03, 2006 10:30 am Post subject: armor mechanics |
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Anybody knows how armor skills (light or heavy) affects armor rating? F.e. I have summ of the armor pieces rating = 15. Now what final rating would I have if my armor skill is 10 or 20 or 90?
Another question: does armor skill affect for what is displayed to me for the current armor piece rating? F.e. I know from the strategy guide that leather shield should have armor rating 7.5. But when I look at that shield in inventory, I see 3 instead. Light armor skill is about 8.
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NewbieZilla Kwizatz Haderach


Joined: Mar 02, 2006 Posts: 933 Location: Sietch Tabr, Arrakis
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munch Crab


Joined: Apr 03, 2006 Posts: 14
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Posted: Mon Apr 03, 2006 10:47 am Post subject: Re: armor mechanics |
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No, that AR was just for example (f.e.). The main point is following: I can't understand how armor skill affects AR. Also I'm frustrated by my inventory showing to me AR of Leather shield being 3 when I know (from the guide) that it should be 7.5. Why it can be? Maybe cause I have low armor skill?
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munch Crab


Joined: Apr 03, 2006 Posts: 14
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Posted: Mon Apr 03, 2006 10:49 am Post subject: Re: armor mechanics |
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Also, inventory displays me that iron long sword has the damage = 2. That's not true, right? I'm trying to wonder if anybody else have such effect and if amor skill affect AR displayed and blades skill affect damage displayed for the weapon.
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NewbieZilla Kwizatz Haderach


Joined: Mar 02, 2006 Posts: 933 Location: Sietch Tabr, Arrakis
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munch Crab


Joined: Apr 03, 2006 Posts: 14
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Posted: Mon Apr 03, 2006 10:53 am Post subject: Re: armor mechanics |
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Using 100% condition leather armor (except helm). Not fine, but usual. Summ armor is about 8.
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NewbieZilla Kwizatz Haderach


Joined: Mar 02, 2006 Posts: 933 Location: Sietch Tabr, Arrakis
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Posted: Mon Apr 03, 2006 10:55 am Post subject: Re: armor mechanics |
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| munch wrote: |
| Also, inventory displays me that iron long sword has the damage = 2. That's not true, right? I'm trying to wonder if anybody else have such effect and if amor skill affect AR displayed and blades skill affect damage displayed for the weapon. |
Have you even used repair hammers or had your items repaired? Sounds to me like your long sword must be practically broken.
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munch Crab


Joined: Apr 03, 2006 Posts: 14
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Posted: Mon Apr 03, 2006 10:57 am Post subject: Re: armor mechanics |
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Is that normal. Strategy guide says following: 1) Leather gauntlets: 2.5 AR 2) Letaher boots: 2.5 AR 3) Leather greaves: 3.75 AR 4) Leather Cuirass: 6.25 AR and 5)Letaher shield 7.5 AR. Summ of that is 22.5 AR. So, guide is wrong or not?
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munch Crab


Joined: Apr 03, 2006 Posts: 14
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Posted: Mon Apr 03, 2006 10:59 am Post subject: Re: armor mechanics |
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"Have you even used repair hammers or had your items repaired? Sounds to me like your long sword must be practically broken." I've just baught a new one.
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NewbieZilla Kwizatz Haderach


Joined: Mar 02, 2006 Posts: 933 Location: Sietch Tabr, Arrakis
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munch Crab


Joined: Apr 03, 2006 Posts: 14
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Posted: Mon Apr 03, 2006 11:36 am Post subject: Re: armor mechanics |
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not at home. can't run the game now.
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munch Crab


Joined: Apr 03, 2006 Posts: 14
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Posted: Mon Apr 03, 2006 11:39 am Post subject: Re: armor mechanics |
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You see, the amor is at' it's full condition - I checked. But still bad AR. Same for the weapon.
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NewbieZilla Kwizatz Haderach


Joined: Mar 02, 2006 Posts: 933 Location: Sietch Tabr, Arrakis
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munch Crab


Joined: Apr 03, 2006 Posts: 14
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Posted: Mon Apr 03, 2006 11:41 am Post subject: Re: armor mechanics |
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I'll check what are the real stats of that armor through the TES when be at home.
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munch Crab


Joined: Apr 03, 2006 Posts: 14
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Posted: Mon Apr 03, 2006 11:42 am Post subject: Re: armor mechanics |
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Thanks for your help.
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