| Category |
ElderScrolls 3 › Buildings |
| Submitted by |
|
| Author's Name |
Eric Henry |
| Version |
0.6 |
| Needed Games / Expansions |
Morrowind only |
| Published |
Sun Feb 19, 2006 12:17 am |
Description
a tree-house on an new island
N'Dib TreeHouse beta 0.6
*--------------------*
* What is it? *
*--------------------*
It's just a small island located around 30,10, just off the eastern coast of Vvardenfell. The island contains a small cozy little treehouse like home that is mostly empty. Some shelves, bookshelves, tables, a closet and a desk, along with quite a few large ceramic urn type containers. There are also a couple ponds on the island, a nice sandy beach, a cliff overlooking the ocean, and a couple little secrets. This is not a giant mansion. It isn't going to become one. Don't expect fully equipped labs, dungeons, practice dummies, or mannequins. It's just a small, simple, beautiful place that's probably not really appropriate for all characters, but hopefully some of you will enjoy it.
*--------------------*
* Installation *
*--------------------*
Extract the zip archive to your Morrowind\Data Files directory. If you've installed earlier versions of these models, delete them first, or overwrite them with the new ones when asked. The readme and .esp file should end up in the main Data Files directory. Nif files should end up in the Data Files\Meshes directory. Dds files should end up in the Data Files\Textures directory. Check the 5 new .esp files (they'll all begin with 'ndib_') before playing. There is currently no transport to the island so go into the console and type 'coe 30,10' to transport yourself there.
*--------------------*
* Notes *
*--------------------*
This is a beta. It may screw your game up, so use a new save to beta test. PM me with problems. I appreciate feedback. This is my first real plugin, so there may be major problems. Let me know about them so I can fix them. Thanks.
*--------------------*
* Changes *
*--------------------*
Beta 0.6
-Combined the all the .esp's into one. The house should be easier to install now. It is also slightly larger due to added .nif's.
-Added the missing icons for the alchemical ingredients.
-Added coastal details. Plants/lights/kollops/rocks just off shore.
-Added giant kollops and new alchemy ingredient -- black pearls.
-Fixed numerous minor placement issues -- trees, rocks, flowers, etc floating in air, intersecting eachother, or sunk too far into the ground.
*--------------------*
* Credits *
*--------------------*
Copyright Eric Henry, 2003
This work is licensed under the Creative Commons Attribution-NonCommercial License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc/2.0/ or send a letter to Creative Commons, 559 Nathan Abbott Way, Stanford, California 94305, USA.
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| Rating |
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| Votes |
0 |
| Popularity |
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| Downloads |
132 |
| Page Views |
1037 |
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